There is no possibility that a mod, meaning the standard kind that goes into ModsPackages within the user game folder, can affect the game's installation files nor can they change 'other code on your machine.' I think that the guru above was taking things a bit out of context in an attempt to simplify the questions they may have been addressing.Ĭertainly a poorly made, outdated, or conflicting mod can damage an ongoing game save or even the entire TS user game folder in some extreme cases. The mods are like plug-ins for the game and can only do anything in the environment that the game provides for them.
What's inside the package could be simple xml tuning or compiled code, but even with the code that Script and Core Mods run none of it can really reach outside of the TS3 user game folder.